Subject: Re: quickrender ground object Date: Mon, 16 May 94 14:31:01 MDT From: ridout@plk.af.mil (Brian Ridout) Ok, my setup wasn't really anything special. I was quickrendering from the Detail editor so I didn't have any cameras set up or any special lights. I had it add it's own light automatically. (made sure the "don't add lights" gadget w asn't checked) I had the ground on screen and could view it in the perspective window along with the reflective ball. Remember, I even deleted the ball and attempted to render just the ground, once with it 'picked' and once selected. I just got a black screen, except when I rendered it with the ball, then I got the ball reflecting the ground but no ground. The ground object was right next to the ball also, almost touching. Lance Miller 1:203/699 |/ lance.miller@shadow.wmeonlin.sacbbx.com @ @ Jethro :) I figured you would have got a reply back on this one. I asked the same question last week. The answer is "That is the way it is suposed to work." In scanline the only reflections you get is of the ground onto an object. There is a more precise answer to this, but I cannot do it from memory. Brian ******************************************************************** * Brian Ridout (Phillips Laboratory) (voice) 505-846-4349 * * PL/WSAS (DSN) 246-4349 * * 3550 Aberdeen Ave SE (FAX) 505-846-4374 * * Kirtland AFB, NM 87117-5776 (E-mail) ridout@plk.af.mil * ******************************************************************** -=> RETURN TO CONTENTS!<=-